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Audio Reward Seurat

Audio Reward Seurat
Audio Reward Seurat

Seurat is the first instrument to use our AGRA engine (Advanced Grain Recombination Architecture). Essentially this is a highly-customisable granular synthesis engine, used across the two complementary voices.Seurat allows you to manipulate the normal granular controls - grain size, grain frequency, attack and release of each grain and sample position but also adds a range of additional parameter controls for things like grain gain (volume), grain position variation (movement), the space between grains and the symmetry of grain positions in the audio flow offering a range of interesting and often unique outcomes.



Seurat offers an unconventional collection of sounds for movie scoring and sound design.

Seurat uses our powerful AGRA engine (Advanced Grain Recombination Architecture). Essentially this is a highly-customisable granular synthesis engine, Seurat allows you to manipulate the normal granular controls - grain size, grain frequency, attack and release of each grain and sample position but adds a range of additional parameter controls for things like grain gain(volume), grain position (movement), the space between grains and the symmetry of grain position in the audio flow offering a range of interesting and often unique outcomes.

Seurat comes with 707 Samples, 81 Selectable Sound Sources and 175 snapshots, each grouped into separate folders for ease of access.

Included Instruments

Here are some of the instruments and recording techniques used in the creation of Seurat:

Violin

Mesh fabric fastened flush to the bow, creating a gritty, broken sound (used for a variety of "articulations" such as tremolo and harmonics)

Felt fabric fastened near the bridge to create a softened/muted sound (most notably for "Soft Violin" but other sounds as well)

Attaching metal and other materials to the strings to achieve a different sound ("paperclip violin")

and more....

Electric Guitar/Acoustic Guitar

Home-made soft guitar picks or soft "found" material for the normal picked sounds

Felt fabric and other fabrics used to mute guitar harmonics

A technique used for the "moving" plucked and harmonic sounds was to move where I was plucking the string in order to create a different tone across the time of the sample

Isolating and amplifying reverb tails

Notes generated only from vibrating the strings with the left hand and fingers, no plucking ("ghost guitar")

Notes generated only from a hammeron and then turning the volume knob up ("volumation")

and more...

Bass Guitar

Normal bowed

Mesh fabric bowed (similar to the violin, but not as "tonal")

Bowed in a "sweet spot" near the bridge in order to create a gritty, harmonic-like, dark sound (these are the "Gritty Harmonic" sounds)

Piano

Muted pedal sustain (pretty basic)

Muted on and off with fabric (at the strings) while rapidly pressing the keys

Muted pedal sustain pressing keys rapidly with a varying degree of dynamics

Live performance of rapidly playing different intervals (octaves and whole tones, "octave etude" and "debussy's dream" respectively)

And more...

Mandolin

Bowed

Multiple strings tuned to same note and plucked together ("mandolin unison plucked")

Basic pluck with a home-made "cardboard" pick

Fidget spinner

And more...

Ukulele

"flamenco" style plucked --using 4 fingers and rapidly plucking the same string

"brushing" notes with felt fabric



Compatibility


Please notice: This library can not be used with the free Kontakt Player, you need a full version of Kontakt 5.8.1 or higher

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26.90€

  • Stock: In Stock
  • Model: AuRewSeu
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