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Sound Particles Brightness Panner

Sound Particles Brightness Panner
Sound Particles Brightness Panner
49.00€

  • Stock: In Stock
  • Model: SoPartBrPan
  • SKU: PLG445

Brightness Panner is committed to change the way you use sound in space, enriching your mixes by spreading sound around you. This unique audio plugin makes panning easier than ever, by applying movement to your sounds using Brightness analysis.



Panning Mode

The Pan mode is essentially a normal end-to-end particle-based panning. This type of panning effect changes the position of the sound source between two points (start point -> end point) previously defined by you. Therefore, greater brightness or pitch shifts of the incoming signal, the greater the shift from the starting point to the end point.

Sliding Mode

Whenever the audio signal is within the frequency or pitch range, the sound source moves on a trajectory that you define. As opposed to pan mode, the sound source does not return to the starting point as soon as the signal falls outside that range. The sound source will freeze that position until the audio signal is back within the range again, leading to a new shift of the sound source in the dome space.

Features

Brightness Analysis

Brightness Analysis

Brightness Panner analyzes the spectrum of sounds in order to pan them in 3D according to a range of frequencies set by the user.

Pitch Analysis

Pitch Analysis

Brightness Panner identifies the pitch of individual notes and pans them in 3D according to a range of pitch values set by the user.

MIDI Analysis

MIDI Analysis

Brightness Panner receives MIDI notes and pans sounds in 3D according to a range of MIDI notes set by the user.

Visualization Dome

Visualization Dome

Track every single movement the sounds are making through the main component of the plugin’s UI: the dome.

Randomization

Randomization

Running out of ideas? Don’t worry! Brightnesss Panner has a randomize option that outputs a new result each time you click it.

Dynamic Movement

Dynamic Movement

Easily set how the sounds will move. For instance, will they move from the speakers position to the centre or will they move clockwise starting from a custom position?

Compatibility

 MAC OSX    WINDOWS

Requirements:

 Windows Requirements
  • Host application compatible with:
    • AAX Native plugins
    • VST plugins
    • VST3 plugins
  • Windows 10 or higher
 Mac Requirements
  • Host application compatible with:
    • AAX Native plugins
    • Audio-Unit plugins
    • VST plugins
    • VST3 plugins
  • Mac OS 10.11 or higher

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Tags: Sound Particles , VST , VST3 , AAX , AU , Plugins
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