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Dspatial Reverb II uses our proprietary Physical Modelling Engine, the same used by Reality, providing up to 200 mono or stereo instances with 40 real-time convolutions.\n\nTotally compatible with Dspatial Reverb, the most powerful convolution reverberation on the market. You will quickly recognize the natural, pristine sound along with the massive dynamic range made possible by our next-level algorithms.
Dspatial\'s immersive convolution engine includes the first-ever impulse response modeler and renderer. Totally decorrelated outputs ensure unparalleled spatial accuracy. Inferior microphone capture IRs are a thing of the past.